Screenshot: Digital Extremes
Digital Extremes, the studio behind Warframe, announced over the weekend its new game: Soulframe. And the second is certainly not the sequel to the first.
Where Warframe is a fast-paced shooting game set in a sci-fi universe, Soulframe is a fantasy MMO with an emphasis on melee combat. Then it’s not exactly a sequel, not even a spiritual successor, but after overseeing the same game for a decade, you can’t blame director Steve Sinclair for leaving Warframe behind to go do something new.
Here is the trailer for the very long, weird, and very heavy ad:
Official trailer for Soulframe
“Where‘ Warframe ’focuses on filming, this one focuses on melee,” Sinclair told the Washington Post in an interview about the new project. “Where ‘Warframe’ is very fast and crazy high speed, this one will be much slower and heavier. But it still has a lot of similarities to the genre we have experience in.”
While it’s easy to watch this trailer and think “Okay, Digital Extremes has played too many Souls,” Sinclair says the inspiration for the world itself comes from things like Princess Mononoke and The NeverEnding Story, with a game world that it is “a little angry at what has been done to it,” that is, “the terrain below tends to change throughout the day,” giving rise to areas generated by procedures located in places like caves.
Soulframe will also have a large open world center that will serve as a superworld, and Sinclair adds that the team wants this game to focus much more on exploration. “I’m chasing this thing from the ‘short but high-immersion session’ where you log in and out of the yurt and you’re where you last closed,” he told the Post, “but the world seems to have passed. you. “
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If you think everything sounds very vague and “on the back of the napkin” in terms of design and goals, it’s because it is! This game is very early in development, in case you didn’t know by the state of this trailer, though the team expects some fans to play rough versions of it “in a year”.