The horrible basilisks of Dark Souls taught me to play

It is the color of a shrunken greasy olive. Her real eyes are punctured by light on either side of her menacingly wide mouth, and her false eyes sway like (breasts?) Batteries rolling around a broken lantern on top of her scaly head. . It’s the hated but consistent creature of FromSoftware, the belching basilisk that you can find running in all three Dark Souls games and even in the latest role-playing game from video game developer Elden Ring.

I met the malevolent spirit of the basilisks during my first game of Dark Souls, which happened when I was a pretty insecure player. I’ve been remembering that time, as it seems like people are using Elden Ring as a point of entry to the other FromSoftware work.

When I played my first game FromSoftware (Dark Souls 2), I was inclined to give up the slightest sign of trouble. A difficult boss? Annoying enemy crowds? No thankyou!

But my approach changed when I met the original Dark Souls. It was complex and bloody, gift but brutal, and allowed me to pretend to be Hansel and Gretel by including two undead cooks trying to cut my limbs for lunch. What more could a girl ask for?

Although I was in a phase of abandoning any game for which I was not immediately ready to start filming unsuccessful races, I wanted to stay with Dark Souls because it made me think very well why I was moving my sword of pixels. I began to love myself. Then the basilisks came and tested my loyalty.

These creepy creatures hate love. They also have a serious problem with indigestion, I think, and should see a gastroenterologist for their fetid clouds. But, perhaps surprisingly, I don’t think I would have played successfully in Dark Souls or any other FromSoftware game if it weren’t for its putrid presence. At first I was scared, but they helped me to overcome the new inconveniences of the game and to build my faith. They are a perfect example of how you can use what appear to be obstacles in a video game to your advantage.

Meet your enemy

Before you find inspiration in a video game challenge, you need to become intimately familiar with it. In this case, the basilisks gather in damp catacombs like grains under the skin, inflate their pink, venous breasts, and release gray clouds of curse that kill you almost instantly if you’re there too long. In Dark Souls, being cursed means that your health group is halved and you can’t use human points to become human, a state that allows players to summon multiplayer help, be invaded, and aesthetically , look like a person and not a pound of dried meat. The curse also sprinkles an ominous-looking skull next to the health bar and is generally not ideal.

Basilisk belching bad smoke and should be avoided in all games from FromSoftware. But I’m focusing on their original Dark Souls incarnation specifically because, in my opinion, the curse of the 50% health limit inflicting on you makes them 50% more annoying than in other games. This challenge also built my character.

Persevere in the face of adversity (I was sprayed with its juices)

Ignore the obvious hints here and avoid staying in the damn basilisk fumes whenever possible. If your curse-resistant armor and strategic punches to your weak bellies aren’t enough, take the opportunity to take a deep breath, exhale, and try not to lose your head when you see your health bar cut in half. You can take out the cover with a purge stone, which you can buy from NPCs scattered merchants at exorbitant prices, or, in order to save your game coin, find some broken red-eye spheres and trade the invisible birds that players they have been christened Snuggly. the Raven.

You can find Snuggly in the Northern Undead Asylum, and you can switch to purge stones by dropping an orb into its nest, drop the game, and reload to pick up the two purge stones that the crow dropped in return. It’s a little elaborate, but it works when you have nowhere else to go.

But more broadly, if you come across a section of any video game that makes you feel like you’re not good enough to get over it, re-inhale, exhale, and remember that all skills are acquired. Even if you need time, you can master the skill needed for any link you are in.

By the way, I’m not just saying “get it right”. This phrase often feels like a despised way of building mythology around difficult games and keeping people away from them.

Because of “getting well,” when the basilisks first crouched their frog asses all over my health bar, I was frustrated by what I saw as my own inadequacy. Dark Souls also intentionally punishes you for being cursed, making purge stones hard to beat. There was a voice in my head saying that finding a purge stone was not worth it because I will curse myself again. “It’s probably better to leave the game,” I thought.

But I put that voice in a hat box in my closet! I welcome the possibilities of learning. As I gritted my teeth and turned my two thumbs back to my controller, I realized that being cursed showed me the winding, connected map of Dark Souls as I searched for stones. He pushed me to be strategic when it came to choosing paths, as he avoided encountering basilisks, and he encouraged me to have no mercy when I inevitably encountered them. I used these skills for the rest of my Dark Souls game and, especially with strategy and aggression, I continue to use them in all OfSoftware games to great effect.

They helped me savor my gambling problems. When I decided to keep playing, I stopped seeing Dark Souls aggravating basilisks as deterrents, and I began to see them as a playful motivation. They were clever, but figuring out how to deal with them made me feel more committed and passionate about video games in general.

Wow, this is a great example of using struggle as a vehicle for self-improvement, as well as perhaps a metaphor for humanity’s cooperation with nature in pursuit of a common goal: to defeat Dark Souls.

Thanks! I completely agree. I guess I learned to comply with the gaseous basilisks instead of seeing them just as an obstruction. They are a hallmark of FromSoftware’s intentionally challenging game. But if you maintain the level, the basilisks of Dark Souls or any other video game obstacle will guide you to victory.

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