Image: Blizzard
With Diablo IV back in the news and the immortal devil, largely still a topic of conversation, the Blizzard developer wants everyone to know that the two games are just the same in name.
Diablo Immortal received significant criticism after its release on June 2 for all the reasons why mobile games don’t inherently dislike it. With the free game, the only way to make money with Diablo Immortal is through microtransactions that are annoying at best and predatory at worst, confirming the worst fears of both longtime Diablo fans and those who don’t want video games. . to take advantage of people prone to addiction.
Probably because of this, when content creator Gothalion said he was “excited about [Diablo IV] for not having “mobile-style monetization” after its presentation at an Xbox event last Sunday, Blizzard’s global community leader Adam Fletcher quickly clung to compliance Immortal Devil.
“[Diablo IV] comes out as a full-priced game built strictly for PC and console audiences, “Fletcher wrote on Twitter in response to Gothalion’s comment.” The game is huge and there will be tons of content after release for all gamers. Paid content is built around optional cosmetic items and eventually full expansions. “
Fletcher didn’t mention Diablo Immortal by name, of course, but hey. We all know what he was talking about, just as we all know what Blizzard senior vice president and Diablo CEO Rod Fergusson was talking about when he expressed exactly the same thoughts later that day.
“[Diablo IV] “It’s a full-featured game designed for PC, PlayStation, and Xbox audiences,” Fergusson reiterated. in history “.
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Listen guys, we get it. The money that had to be earned with the Diablo Immortal whales was too good to pass up, and if you had to guess, the first profits were probably channeled directly to prepare Diablo IV for its still vague launch window. of 2023. But with your company name already in shit due to numerous allegations of sexual misconduct, is Diablo Immortal really worth all the extra negative attention?
I do not know. I’m just a blogger, but I imagine that doing all this damage control for Diablo IV, which otherwise looks really good, because your bosses couldn’t resist stripping a handful of min- compulsive maxers and gamblers.