Halo Infinite developer 343 Industries has set a November release date for the shooter’s level editor Forge mode, but it’s also been confirmed that plans to implement split-screen co-op have been scrapped.
While the Forge mode was originally slated to launch in September, the latest roadmap for Halo Infinite states that it will now launch as a beta on November 8th.
The Forge mode beta will be introduced as part of a winter update for Halo Infinite, which will also include online co-op and a mission replay system for the game’s campaign. However, the long-awaited co-op campaign will no longer include split-screen functionality, which was originally promised by 343 Industries.
“To improve and accelerate the ongoing development of the live service and to better address player feedback and quality of life updates, we have reallocated studio resources and are no longer working on local campaign split-screen co-op ” the developer shared.
Elsewhere in the Halo Infinite Winter Update, players can expect a 30-level Battle Pass, two new multiplayer maps (titled Detachment and Argyle), and Covert One Flag, a new game mode.
Looking ahead, the Halo Infinite roadmap also outlines what will be included in the Echoes Within update, which is dated March 7th to June 27th. This will offer new maps for the Arena and Big Team Battle game modes, and a new addition to the game. equipment and weapon arsenals: the vision-obscuring Shroud and the M392 Bandit.
Hello Infinite. Credit: 343 Industries
Echoes Within will also add a custom game browser, in-game reporting, another fracturing event, and a new narrative event.
However, it’s worth noting that this roadmap is “subject to change”, meaning that there is a chance that some of the features listed may not arrive by the date provided.
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