Starfield will not allow players to fly smoothly from the surface of the planets into space.
Todd Howard, the game’s director, spoke to IGN and provided more details about the game, including the duration of its main search.
However, when asked if players can fly smoothly in space, Howard said the feature “really isn’t that important to the player” to justify the extra engineering work needed.
“People have asked, ‘Can you fly the ship straight to the planet?’ No. We decided at the beginning of the project that the surface is a reality, and then when you’re in space it’s another reality, “he said.
The comments are interesting with so many comparisons made between Starfield and that other space game No Man’s Sky, in which players can explore the universe without problems.
Howard also described the battle of ships at Starfield as influenced by FTL and MechWarrior.
“There have been a lot of space simulators that we’re fans and space shooters of the ’90s,” he said, but the Starfield team wanted him to “feel.” [like] something unique. ”
Starfield had its big game revelation on Xbox and Bethesda Showcase – catch up here with everything on display.