Star Wars: KOTOR II gets a quick fix update for a game-breaking switching error

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In early June, shortly after the release of Star Wars: Knights of the Old Republic II, players discovered a bug in the game that prevented them from completing it.

As one player described on social media at the time, there was an accident in the game after the Basilisk Crash cut scene when he landed in Onderon. At the time, Aspyr said he was “aware” of this problem and advised players to resort to a warp trap to get past that point.

The developer has now issued an update, resolving this issue and more. Here is the announcement, along with the patch notes:

Today we published a solution for STAR WARS ™: Knights of the Old Republic ™ II: The Sith Lords that addresses some known issues. You can find all the details here: Aspyr (@AspyrMedia) June 30, 2022

Today, June 30, 2022, at 12:00 CST, a solution will be released for Star Wars: Knights of the Old Republic II: The Sith Lords! This fix fixes our major issues reported by players, you can see the full list of bug fixes below.

Patch notes: – Fixed a bug that occurred after certain cut scenes (i.e. the Basilisk scene in Onderon) – Fixed an issue where the game crashed into certain saves in the middle / end of the game. (Dantooine, Korriban) – Fixed an issue where players could get stuck in a load screen loop when the Sith Troopers boarded the Ebon Hawk at Peragus

Players can continue to submit bug reports using our entry form here or by clicking “Submit a Request” at the top of the page.

You can learn more about this issue that prevents players from completing the game in our previous story:

Have you already downloaded this update? Do you notice anything else? Leave a comment below.

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