As AMD celebrates the first anniversary of FidelityFX Super Resolution (FSR), the tech company has announced that FSR 2.0 is now available for Xbox Series X / S and Xbox One developers.
AMD shared the news on a blog, confirming that “FSR 2.0 is also compatible with Xbox and will be available on Xbox GDK for registered developers to use in their games.” This is also the first time the technology is used outside of the computer world.
For those unfamiliar, FSR 2.0 is AMD’s answer to NVIDIA’s Deep Learning Super Sampling (DLSS) and is AMD’s “next-level temporary enhancement technology designed to deliver similar image quality or better than native and increase frame rates in games compatible with a wide range of products and platforms “.
Unlike DLSS, which uses machine learning, FSR optimizes anti-aliasing based on time data. “
AMD confirmed FSR support for Xbox last year, noting that it uses “AI to augment lower-resolution images and makes them appear at higher resolution without requiring a substantial amount of performance.”
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There are currently over 110 games available and upcoming that support both FSR 1.0 and 2.0, and include God of War, Deathloop, Forspoken, Hitman 3, Microsoft Flight Simulator, Tiny Tina’s Wonderlands, and The Callisto Protocol.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.